GreenComfyTea
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4caa69930d
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Add Small and Large Monster Head Tracking
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2024-05-06 18:44:33 +03:00 |
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GreenComfyTea
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4ede59c8c2
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Cache mValue field of ValTypes (Int32 and Single)
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2023-08-21 17:25:39 +03:00 |
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GreenComfyTea
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e79660010b
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Don't display Monster Size if 0
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2023-08-20 09:29:30 +03:00 |
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GreenComfyTea
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a33b196521
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Update Large Monster Health when Host on Player Join but it actually works
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2023-08-18 10:27:36 +03:00 |
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GreenComfyTea
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1c9eff6b06
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Update Large Monster Health when Host on Player Join?
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2023-08-17 12:18:55 +03:00 |
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GreenComfyTea
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64130aa68c
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Formatting
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2023-08-17 09:47:09 +03:00 |
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GreenComfyTea
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9d16048c8d
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Move logic out from REF D2D loop callback
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2023-08-11 16:10:19 +03:00 |
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GreenComfyTea
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084dd9667e
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Abnormal Statuses: Implemented
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2023-08-10 16:52:47 +03:00 |
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GreenComfyTea
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1c20591b33
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Fix Total Damage registering too large values
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2023-08-10 16:48:41 +03:00 |
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GreenComfyTea
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b805d88205
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Change default values
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2023-08-09 16:08:27 +03:00 |
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GreenComfyTea
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e09c82278d
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Optimize small monster UI drawing function
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2023-08-08 13:04:40 +03:00 |
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GreenComfyTea
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e1d3754733
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Fix is_health_initialized variable not being set to true
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2023-08-08 12:24:33 +03:00 |
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GreenComfyTea
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6b8809b79e
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Add more quest_status restrictions
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2023-08-06 16:20:15 +03:00 |
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GreenComfyTea
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ade8a6bf19
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Formatting
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2023-08-06 14:43:41 +03:00 |
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GreenComfyTea
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c4b7f6d195
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Fix Health access attempts outside hooks
(large monster updated in previous commit)
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2023-08-06 14:26:59 +03:00 |
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GreenComfyTea
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e389f6cf53
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Remove magical numbers of stealth monster ids + process toadversary properly + Fix Crown Threshold Typo
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2023-08-06 14:25:22 +03:00 |
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GreenComfyTea
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0fbf47f7ff
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comment out monster update_position
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2023-08-06 12:18:02 +03:00 |
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GreenComfyTea
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3e508c0e28
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Move highlight_id to large_monster from draw function
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2023-08-06 12:17:06 +03:00 |
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GreenComfyTea
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972d874a99
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Clean up
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2023-08-06 12:15:42 +03:00 |
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GreenComfyTea
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d3efcb5b08
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Typo
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2023-08-06 12:14:13 +03:00 |
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GreenComfyTea
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dfb7893c1a
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Implement Error Handler
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2023-08-05 16:30:15 +03:00 |
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GreenComfyTea
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4bdb4ee2e6
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Separate Dependency Initializations
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2023-08-05 11:24:26 +03:00 |
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GreenComfyTea
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e51185892a
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Change Anomaly Core break hook
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2023-06-07 19:44:01 +03:00 |
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GreenComfyTea
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59f11c4933
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Add Anomaly Core Break Damage to Total Damage
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2023-06-05 19:36:55 +03:00 |
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GreenComfyTea
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8e77df6fed
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More caching
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2023-05-28 13:53:34 +03:00 |
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GreenComfyTea
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d68aacc5bf
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Cache methods and fields
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2023-05-28 13:26:13 +03:00 |
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GreenComfyTea
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4f34f76ad7
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Add Anomaly Core Health Bars to Parts UI
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2023-05-28 12:48:46 +03:00 |
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GreenComfyTea
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20dfde17d4
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Fix part names not changing localization
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2023-05-26 12:15:19 +03:00 |
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GreenComfyTea
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9b1ff5b264
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Utilize this keyword everywhere
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2023-04-21 10:19:12 +03:00 |
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GreenComfyTea
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f627a0b19b
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Merge table_helpers and unicode_helpers into utils
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2023-04-21 10:08:07 +03:00 |
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GreenComfyTea
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ba3ec120b2
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;
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2023-04-19 11:35:08 +03:00 |
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GreenComfyTea
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0a9c8488d6
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Add wall hit damage (only host/local)
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2023-03-07 11:55:30 +02:00 |
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GreenComfyTea
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c2531b77a2
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Add option to filter parts based on current state
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2023-03-06 13:48:55 +02:00 |
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GreenComfyTea
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7158c0d367
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Uncomment Poison and Stun Ailment Buildup UIs
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2023-03-01 16:59:24 +02:00 |
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GreenComfyTea
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c1464dcc12
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Fix poison damage not being accounted due to buildup_share being deep-copied
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2023-03-01 16:46:11 +02:00 |
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GreenComfyTea
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ccd64f534c
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Cache some methods
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2023-02-06 16:43:00 +02:00 |
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GreenComfyTea
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60bcd5770d
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Cache all global variables
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2023-02-06 16:31:59 +02:00 |
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GreenComfyTea
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3513d77714
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Added Support for multiple configs
1) Implemented ailment damage for buddies;
2) Bugfixes;
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2023-01-14 13:30:09 +02:00 |
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GreenComfyTea
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9a3cb399e2
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Damage Meter UI customization refactoring
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2023-01-05 18:15:18 +02:00 |
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GreenComfyTea
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a8ec321dae
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Refactor Damage Meter UI config;
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2023-01-02 14:18:32 +02:00 |
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GreenComfyTea
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673bf28451
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Fix Ailment Buildup UI
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2022-11-23 13:35:16 +02:00 |
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GreenComfyTea
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2dde202501
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Hide Large Monster Dynamic UI when in stealth
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2022-11-23 12:06:00 +02:00 |
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GreenComfyTea
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ed6f59655c
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Implement proper tracking of monster capturability
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2022-11-23 11:29:16 +02:00 |
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GreenComfyTea
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abec9a5c27
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Replace SystemArray wrapper methods with actual System.Array methods
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2022-08-13 17:00:55 +03:00 |
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GreenComfyTea
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acd7486b16
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Functions that have SystemArray are now pcalled
+ Fix singletons.game_keyboard;
+ Changed monster data initialization order.
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2022-08-13 13:51:17 +03:00 |
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GreenComfyTea
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cad4e653fd
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Map Narwa's parts
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2022-08-02 07:48:18 +03:00 |
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GreenComfyTea
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7bb1339796
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Remove distance from monster name
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2022-07-29 09:35:36 +03:00 |
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GreenComfyTea
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a66ff49c49
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Add Auto-Highlight Option to Large Monster UI
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2022-07-28 16:27:58 +03:00 |
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GreenComfyTea
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90fba51cd5
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More refactoring
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2022-07-28 15:00:22 +03:00 |
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GreenComfyTea
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2f9a8ac6a3
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Refactoring
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2022-07-26 19:27:37 +03:00 |
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