GreenComfyTea
60bcd5770d
Cache all global variables
2023-02-06 16:31:59 +02:00
GreenComfyTea
fcf35d817f
Potential fix to damage meter showing incorrect players sometimes
2023-02-06 15:26:03 +02:00
GreenComfyTea
a8ec321dae
Refactor Damage Meter UI config;
2023-01-02 14:18:32 +02:00
GreenComfyTea
575b46c70d
Added Buddies to Damage Meter UI
2023-01-02 11:46:10 +02:00
GreenComfyTea
d4c4267c35
Add Followers to Damage Meter UI
2022-11-26 13:24:12 +02:00
GreenComfyTea
b36b1080df
Fix DPS freezing on quest end + total cart count
2022-11-25 12:04:58 +02:00
GreenComfyTea
2f9a8ac6a3
Refactoring
2022-07-26 19:27:37 +03:00
GreenComfyTea
697541fd52
Add option to Freeze DPS on Quest Clear
2022-07-23 17:49:13 +03:00
GreenComfyTea
158d7fa546
Remove Update Rate field
2022-07-13 18:11:45 +03:00
GreenComfyTea
48205368e2
Revert back to update() hook.
2022-07-12 08:29:12 +03:00
GreenComfyTea
bc981c32c0
Add separate myself dps updating.
2022-07-11 12:44:29 +03:00
GreenComfyTea
8da36a275c
Add Cart Count, fix Script Time;
2022-07-11 11:55:31 +03:00
GreenComfyTea
2d84b4bb65
Remove Max Updates per Tick, add Update Rate
2022-07-11 10:03:46 +03:00
GreenComfyTea
7c04f79a74
Clean up
2022-07-11 09:05:52 +03:00
GreenComfyTea
d8a6e8c578
Migrate to os.clock() for time-based functionality
...
- Fixed is_enable typo for ailments.
- Make small monster updates 1/s.
2022-07-11 08:51:52 +03:00
GreenComfyTea
f64d6c84d3
Release v1.11
...
1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea
c6669e5df0
Added hotkeys, separated player initialization and drawing.
2022-02-20 19:23:36 +02:00
GreenComfyTea
39e324e0a5
Added DPS, missing offsets and additional options.
2022-02-16 21:02:34 +02:00