GreenComfyTea
13e68d67a9
Stats UI: Add Health and Max Health
2023-08-20 10:48:25 +03:00
GreenComfyTea
bcb6355b61
Add remove_delay_timer()
2023-08-19 16:15:48 +03:00
GreenComfyTea
d5b83eef2a
Fix typo
2023-08-18 10:26:49 +03:00
GreenComfyTea
2efdbd5f1a
Implement Delay Timers
2023-08-17 12:28:12 +03:00
GreenComfyTea
5125de6701
Fix 2nd buddy appearing on online quests
2023-08-17 12:19:38 +03:00
GreenComfyTea
f23cce3ba1
Formatting
2023-08-17 09:56:27 +03:00
GreenComfyTea
6f742d3234
Use in-game _DieCount instead of Manual Counting
2023-08-17 09:48:24 +03:00
GreenComfyTea
2d669a6c4a
Stop using d2d.surface_size()
2023-08-16 12:36:48 +03:00
GreenComfyTea
2d77b78a1c
Add more Singletons existence verifications
2023-08-16 12:34:17 +03:00
GreenComfyTea
f2675e6d23
Move players.display_list to damage_meter_UI
2023-08-16 11:41:20 +03:00
GreenComfyTea
5ff6af9108
Move update_quest_time timer to init_global_timers
2023-08-16 10:32:43 +03:00
GreenComfyTea
728b7f990f
Move timers initializations into time.lua
2023-08-16 10:30:59 +03:00
GreenComfyTea
ade8a6bf19
Formatting
2023-08-06 14:43:41 +03:00
GreenComfyTea
9e8c77f480
Singletons are not real singletons so track changes
2023-08-06 13:25:05 +03:00
GreenComfyTea
50726b9291
Init Singletons on init_module
2023-08-06 12:15:25 +03:00
GreenComfyTea
dfb7893c1a
Implement Error Handler
2023-08-05 16:30:15 +03:00
GreenComfyTea
4bdb4ee2e6
Separate Dependency Initializations
2023-08-05 11:24:26 +03:00
GreenComfyTea
30672922c4
Add callback timers
2023-08-05 10:50:36 +03:00
GreenComfyTea
b5757e3b1e
Fix hotkeys not saving
2023-06-30 13:58:05 +03:00
GreenComfyTea
663b456a4f
Fix Total Cart Count showing lower value by 1
2023-06-10 14:20:11 +03:00
GreenComfyTea
9b1ff5b264
Utilize this keyword everywhere
2023-04-21 10:19:12 +03:00
GreenComfyTea
f627a0b19b
Merge table_helpers and unicode_helpers into utils
2023-04-21 10:08:07 +03:00
GreenComfyTea
6a4f4a9dfe
Add include options for value/max labels
2023-03-06 13:24:01 +02:00
GreenComfyTea
60bcd5770d
Cache all global variables
2023-02-06 16:31:59 +02:00
GreenComfyTea
fcf35d817f
Potential fix to damage meter showing incorrect players sometimes
2023-02-06 15:26:03 +02:00
GreenComfyTea
a8ec321dae
Refactor Damage Meter UI config;
2023-01-02 14:18:32 +02:00
GreenComfyTea
575b46c70d
Added Buddies to Damage Meter UI
2023-01-02 11:46:10 +02:00
GreenComfyTea
592defcd99
fix last_displayed_players not clearing
2022-12-04 10:06:21 +02:00
GreenComfyTea
d4c4267c35
Add Followers to Damage Meter UI
2022-11-26 13:24:12 +02:00
GreenComfyTea
a0e6974ad7
Add use_d2d_if_available option
2022-11-25 12:38:34 +02:00
GreenComfyTea
b36b1080df
Fix DPS freezing on quest end + total cart count
2022-11-25 12:04:58 +02:00
GreenComfyTea
8f3ff25fd6
Quest Flow Tracking Rework
2022-11-22 15:58:33 +02:00
GreenComfyTea
acd7486b16
Functions that have SystemArray are now pcalled
...
+ Fix singletons.game_keyboard;
+ Changed monster data initialization order.
2022-08-13 13:51:17 +03:00
GreenComfyTea
2f9a8ac6a3
Refactoring
2022-07-26 19:27:37 +03:00
GreenComfyTea
8785d72814
Add is_host andis_quest_clear
2022-07-23 17:49:42 +03:00
GreenComfyTea
697541fd52
Add option to Freeze DPS on Quest Clear
2022-07-23 17:49:13 +03:00
GreenComfyTea
158d7fa546
Remove Update Rate field
2022-07-13 18:11:45 +03:00
GreenComfyTea
61756068f7
Fix endemic life list clearing between quests
2022-07-13 11:45:15 +03:00
GreenComfyTea
48205368e2
Revert back to update() hook.
2022-07-12 08:29:12 +03:00
GreenComfyTea
bc981c32c0
Add separate myself dps updating.
2022-07-11 12:44:29 +03:00
GreenComfyTea
8da36a275c
Add Cart Count, fix Script Time;
2022-07-11 11:55:31 +03:00
GreenComfyTea
2d84b4bb65
Remove Max Updates per Tick, add Update Rate
2022-07-11 10:03:46 +03:00
GreenComfyTea
7c04f79a74
Clean up
2022-07-11 09:05:52 +03:00
GreenComfyTea
d8a6e8c578
Migrate to os.clock() for time-based functionality
...
- Fixed is_enable typo for ailments.
- Make small monster updates 1/s.
2022-07-11 08:51:52 +03:00
GreenComfyTea
f64d6c84d3
Release v1.11
...
1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea
1a95634ec2
Part Break/Sever implemented. Fallback to default renderer if d2d is not available.
2022-06-17 14:24:46 +03:00
GreenComfyTea
3954717add
Optimizations, fixed 'Allmother' quest bug
2022-04-25 16:59:01 +03:00
GreenComfyTea
b94cffa073
Implemented Endemic Life UI.
2022-04-21 17:09:10 +03:00
GreenComfyTea
e6fd36eea0
Fixed player id issues, refactored monster update function, implemented blast, poison and wyvern riding damage
2022-04-05 20:09:53 +03:00
GreenComfyTea
9467368e5b
Key float to int fix.
2022-02-28 20:28:59 +02:00