Commit Graph

29 Commits

Author SHA1 Message Date
GreenComfyTea
e1d3754733 Fix is_health_initialized variable not being set to true 2023-08-08 12:24:33 +03:00
GreenComfyTea
ade8a6bf19 Formatting 2023-08-06 14:43:41 +03:00
GreenComfyTea
c4b7f6d195 Fix Health access attempts outside hooks
(large monster updated in previous commit)
2023-08-06 14:26:59 +03:00
GreenComfyTea
d3efcb5b08 Typo 2023-08-06 12:14:13 +03:00
GreenComfyTea
dfb7893c1a Implement Error Handler 2023-08-05 16:30:15 +03:00
GreenComfyTea
4bdb4ee2e6 Separate Dependency Initializations 2023-08-05 11:24:26 +03:00
GreenComfyTea
8e77df6fed More caching 2023-05-28 13:53:34 +03:00
GreenComfyTea
9b1ff5b264 Utilize this keyword everywhere 2023-04-21 10:19:12 +03:00
GreenComfyTea
f627a0b19b Merge table_helpers and unicode_helpers into utils 2023-04-21 10:08:07 +03:00
GreenComfyTea
60bcd5770d Cache all global variables 2023-02-06 16:31:59 +02:00
GreenComfyTea
abec9a5c27 Replace SystemArray wrapper methods with actual System.Array methods 2022-08-13 17:00:55 +03:00
GreenComfyTea
acd7486b16 Functions that have SystemArray are now pcalled
+ Fix singletons.game_keyboard;
+ Changed monster data initialization order.
2022-08-13 13:51:17 +03:00
GreenComfyTea
90fba51cd5 More refactoring 2022-07-28 15:00:22 +03:00
GreenComfyTea
2f9a8ac6a3 Refactoring 2022-07-26 19:27:37 +03:00
GreenComfyTea
cfeeab9ec8 Reorganize monster updates. 2022-07-13 18:00:43 +03:00
GreenComfyTea
48205368e2 Revert back to update() hook. 2022-07-12 08:29:12 +03:00
GreenComfyTea
06a29637bd Big commit
- Add missing Tired Timer to Stamina UI;
- Replace per-tick updates of HP, Stamina and Rage to per-event;
-- Stamina UI on Small Monsters is now deprecated;
-
2022-07-10 20:00:56 +03:00
GreenComfyTea
9a5e05d229 Initial Sunbreak update.
- Added Monster Rank.
- Fixed Poison and Blast Damage.
2022-07-02 14:16:58 +03:00
GreenComfyTea
f64d6c84d3 Release v1.11
1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea
decd802245 Add missing ailment buildup update when user changes settings in customization menu. 2022-06-05 08:33:03 +03:00
GreenComfyTea
984b463aaf Implemented Ailment Buildup UI per player. 2022-06-04 18:58:23 +03:00
GreenComfyTea
3954717add Optimizations, fixed 'Allmother' quest bug 2022-04-25 16:59:01 +03:00
GreenComfyTea
b94cffa073 Implemented Endemic Life UI. 2022-04-21 17:09:10 +03:00
GreenComfyTea
46a76a6a10 Implemented Monster Ailments. 2022-04-20 18:10:26 +03:00
GreenComfyTea
e6fd36eea0 Fixed player id issues, refactored monster update function, implemented blast, poison and wyvern riding damage 2022-04-05 20:09:53 +03:00
GreenComfyTea
c6669e5df0 Added hotkeys, separated player initialization and drawing. 2022-02-20 19:23:36 +02:00
GreenComfyTea
39e324e0a5 Added DPS, missing offsets and additional options. 2022-02-16 21:02:34 +02:00
GreenComfyTea
78722262f1 Bugfixes, added sorting by distance, localization system improvements 2022-02-12 19:59:07 +02:00
GreenComfyTea
2a2a5c3539 Reorganization 2022-02-11 00:17:22 +02:00