Commit Graph

53 Commits

Author SHA1 Message Date
GreenComfyTea ccd64f534c Cache some methods 2023-02-06 16:43:00 +02:00
GreenComfyTea 60bcd5770d Cache all global variables 2023-02-06 16:31:59 +02:00
GreenComfyTea 3513d77714 Added Support for multiple configs
1) Implemented ailment damage for buddies;
2) Bugfixes;
2023-01-14 13:30:09 +02:00
GreenComfyTea 9a3cb399e2 Damage Meter UI customization refactoring 2023-01-05 18:15:18 +02:00
GreenComfyTea a8ec321dae Refactor Damage Meter UI config; 2023-01-02 14:18:32 +02:00
GreenComfyTea 673bf28451 Fix Ailment Buildup UI 2022-11-23 13:35:16 +02:00
GreenComfyTea 2dde202501 Hide Large Monster Dynamic UI when in stealth 2022-11-23 12:06:00 +02:00
GreenComfyTea ed6f59655c Implement proper tracking of monster capturability 2022-11-23 11:29:16 +02:00
GreenComfyTea abec9a5c27 Replace SystemArray wrapper methods with actual System.Array methods 2022-08-13 17:00:55 +03:00
GreenComfyTea acd7486b16 Functions that have SystemArray are now pcalled
+ Fix singletons.game_keyboard;
+ Changed monster data initialization order.
2022-08-13 13:51:17 +03:00
GreenComfyTea cad4e653fd Map Narwa's parts 2022-08-02 07:48:18 +03:00
GreenComfyTea 7bb1339796 Remove distance from monster name 2022-07-29 09:35:36 +03:00
GreenComfyTea a66ff49c49 Add Auto-Highlight Option to Large Monster UI 2022-07-28 16:27:58 +03:00
GreenComfyTea 90fba51cd5 More refactoring 2022-07-28 15:00:22 +03:00
GreenComfyTea 2f9a8ac6a3 Refactoring 2022-07-26 19:27:37 +03:00
GreenComfyTea a2e7c6b78d Fix first poison activation not counting damage. 2022-07-25 15:58:36 +03:00
GreenComfyTea 7a89f66d23 Update large_monster.lua 2022-07-25 12:47:56 +03:00
GreenComfyTea c5c7f4bf38 Merge pull request #52 from GreenComfyTea/main 2022-07-25 11:14:03 +03:00
GreenComfyTea 6392fa3db2 Add Filters to Parts. 2022-07-25 11:12:32 +03:00
GreenComfyTea f38e5b685f Add Filters to Ailments. 2022-07-25 10:14:21 +03:00
GreenComfyTea 9821db9f36 Merge pull request #47 from GreenComfyTea/main 2022-07-19 17:33:06 +03:00
GreenComfyTea 65c4438ce6 Fix Capture Line showing when health is hidden 2022-07-19 17:31:21 +03:00
GreenComfyTea e090320ae4 Update monster_hook.lua 2022-07-19 17:22:02 +03:00
GreenComfyTea e0f46cf825 Revert event-based monster hook commit. 2022-07-19 17:16:28 +03:00
GreenComfyTea 0d6aed0216 Make some monster info retrieving event-based 2022-07-13 18:18:02 +03:00
GreenComfyTea 37aebf8ca7 Reorganize monster hook 2022-07-13 18:11:18 +03:00
GreenComfyTea cfeeab9ec8 Reorganize monster updates. 2022-07-13 18:00:43 +03:00
GreenComfyTea 48205368e2 Revert back to update() hook. 2022-07-12 08:29:12 +03:00
GreenComfyTea 072f13007d Fix HP not updating in online when not hosting. 2022-07-11 12:31:10 +03:00
GreenComfyTea 8da36a275c Add Cart Count, fix Script Time; 2022-07-11 11:55:31 +03:00
GreenComfyTea a5283b07b0 Clean up. 2022-07-11 08:54:05 +03:00
GreenComfyTea d8a6e8c578 Migrate to os.clock() for time-based functionality
- Fixed is_enable typo for ailments.
- Make small monster updates 1/s.
2022-07-11 08:51:52 +03:00
GreenComfyTea 06a29637bd Big commit
- Add missing Tired Timer to Stamina UI;
- Replace per-tick updates of HP, Stamina and Rage to per-event;
-- Stamina UI on Small Monsters is now deprecated;
-
2022-07-10 20:00:56 +03:00
GreenComfyTea 798fe55b82 Update and fix Damage Types; 2022-07-10 11:38:35 +03:00
GreenComfyTea 9a5e05d229 Initial Sunbreak update.
- Added Monster Rank.
- Fixed Poison and Blast Damage.
2022-07-02 14:16:58 +03:00
GreenComfyTea f64d6c84d3 Release v1.11
1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea 91dc3a493f Fix Parts config incompatibility. 2022-06-17 14:38:12 +03:00
GreenComfyTea 1a95634ec2 Part Break/Sever implemented. Fallback to default renderer if d2d is not available. 2022-06-17 14:24:46 +03:00
GreenComfyTea decd802245 Add missing ailment buildup update when user changes settings in customization menu. 2022-06-05 08:33:03 +03:00
GreenComfyTea 778a0ead16 Oops. Quick typo fixes. 2022-06-04 19:30:22 +03:00
GreenComfyTea c41c70fcb4 Update translations. 2022-06-04 19:15:16 +03:00
GreenComfyTea 984b463aaf Implemented Ailment Buildup UI per player. 2022-06-04 18:58:23 +03:00
GreenComfyTea 3954717add Optimizations, fixed 'Allmother' quest bug 2022-04-25 16:59:01 +03:00
GreenComfyTea b94cffa073 Implemented Endemic Life UI. 2022-04-21 17:09:10 +03:00
GreenComfyTea 46a76a6a10 Implemented Monster Ailments. 2022-04-20 18:10:26 +03:00
GreenComfyTea e6fd36eea0 Fixed player id issues, refactored monster update function, implemented blast, poison and wyvern riding damage 2022-04-05 20:09:53 +03:00
GreenComfyTea 222fdfad15 Bugfixes. Hotkey modifier support added. 2022-02-25 09:16:43 +02:00
GreenComfyTea c6669e5df0 Added hotkeys, separated player initialization and drawing. 2022-02-20 19:23:36 +02:00
GreenComfyTea 39e324e0a5 Added DPS, missing offsets and additional options. 2022-02-16 21:02:34 +02:00
GreenComfyTea fa494d7d56 Added highlighted large monster UI. 2022-02-14 21:02:40 +02:00